Dice API
The Dice API allows you to roll dice. It is available through the global
Dice
object.
Example:
init = function(sheet) {
if (sheet.id() === "main") {
initMain(sheet);
}
};
initMain = function(sheet) {
sheet.get('charisma').on('click', function() {
Dice.roll(sheet, "3d6", "Charisma Check!");
});
};
Dice.roll(sheet, expression, title, visibility, actions)
-
sheet
, type:Sheet
required
: The sheet element attached to the roll. -
expression
, type:string
|DiceBuilder
required
: The expression or Dice Builder instance. -
title
, type:string
: The title of the roll. -
visibility
, type:string
default:all
: The visibility of the roll. Possible values are :all
: the roll will be visible by everyone.gm
: the roll will be visible by the sheet owner and the GM.gmonly
: the roll will only be visible by the GM.
-
actions
, type:object
: Additionals actions for the roll. Actions are displayed as buttons on the roll's result, in the main screen and the dice log. See Actions. -
return:
void
.
Make dice roll.
Dice.create(expression)
expression
, type:string
: A base expression for the builder.- return:
DiceBuilder
Create a DiceBuilder
instance.
Actions
Actions allow you to create interactives rolls, by creating one or more
buttons on the roll result. The actions
parameters is an Object
with
the title of the button as key, and the callback as value.
For example:
Dice.roll(sheet, "1d20+2", "Attack", "all", {
"Roll Damages": function(dice) {
Dice.roll(sheet, "3d6[fire]", "Fireball"); // Rolled when the player clicks "Roll Damages"
}
})